Rules
Grailday sells real, physical trading cards held in a third-party vault. Every rip is a retail purchase of one card at a fixed price. Nothing here is a game of chance you can win or lose money on beyond the price of the card itself — you always get a real card, and you can always turn it straight back into money in your Balance at the price shown when it's revealed.
How a rip works
- Pick a pack. Every pack's page shows the odds by value band, the minimum and maximum card value you can pull, the chase cards in that pack, and recent pulls from other players — all before you can buy. See Odds & Card Values for how to read that page.
- Rip it. Paying for a pack holds the funds in your Balance while the card is assigned from the vault. You'll see a short reveal screen while that happens — no spinning, no fake suspense mechanics.
- Get your card. Once it resolves, you see the exact card you pulled and its locked buyback price. That price is locked the instant the card resolves and does not move afterward, whether you sell back right away or later.
- Choose what happens to it. Sell it back instantly for the locked price, or keep it in your collection.
- Cards you keep. A card you keep sits in your collection for 3 days. You'll get a warning in the last 24 hours. If you haven't sold it back or requested shipping by the deadline, it's automatically sold back at the same locked price — never lower.
- Or ship it. You can request the physical card be shipped to you instead of selling it back. Shipping has its own carrier fee and tax, charged only at the time you request it — never folded into the pack price.
| Item | The rule |
|---|---|
| Pack price | Fixed, and shown before you buy. |
| Buyback price | Locked the instant your card is revealed. It never moves. |
| Collection window | 3 days, with a warning in the last 24 hours. |
| After 3 days | Sold back automatically at the locked price. |
| Shipping | Carrier fee and tax, charged only when you ask to ship. |
Who can play
You must be 18 or older to open an account, and older where your state's law sets a higher age (19 or 21 in some states). Grailday is not available in Florida, Nevada, Washington or outside the US. Some pack categories may be unavailable in certain states. We check your location and age at signup and again at key actions such as purchases, deposits, withdrawals and shipping requests.
Keeping this fair
Every pack's published odds are the real odds used to assign your card — not a marketing number. The price you're shown before you buy is the price you pay; the buyback price you're shown at reveal is the price you're paid, whether you sell back yourself or the 3-day timer does it for you. We log the session and the assignment for every purchase so a pull can be reviewed after the fact if there's ever a dispute.
Account protections
You can set your own deposit limits, take a break with a cool-off period, or close your account permanently through self-exclusion. Rapid repeat purchases can trigger a short automatic pause on new buys — it never blocks selling back, withdrawing, or shipping a card you already hold. Read more on the Responsible Play page.